Wikipedia has an excellent overview of this concept and lists some of the available software environments. It can be likened to Turbosynth, the early Digidesign program, but it can also be compared to music programming environments like Max, Csound, and SuperCollider. So, what is Audulus? Audulus is a modular music synthesis and processing app for iPhone, iPad, and Mac. Moore's law is crazy! I can't imagine what that mainframe at Stanford cost! (Ironically, one of the computer music compositions of that era by CCRMA Founding Director and FM synthesis inventor John Chowning was titled "Phoné.") An iPhone or an iPad running Audulus completely blows that mainframe out of the water with every benchmark possible. My last semester of college in 1983 was completed at Stanford University Center for Computer Research in Music and Acoustics (CCRMA), and I remember spending an entire summer programming FORTRAN code into a big mainframe computer in order to get a few seconds of sound out of the computer. I'd been looking for something similar without success, until I dug into Audulus.ģ. Does anybody remember Turbosynth, an icon and GUI-based synthesis application for the Mac that Digidesign (now Avid) first released in the late '80s? It was super cool and easy to use, and it implemented a lot of different synthesis algorithms in software, allowing users to port synthesized sounds to a hardware sampler. Moreover, on a philosophical level, I'm stoked by the fact that lots more people can afford this app than an actual analog modular synthesizer.Ģ. On the other hand, the music I've heard from the online community using the $15 Audulus iOS app is much more interesting and varied. To the guy who got upset by my review of I Dream Of Wires, in which I said all the music in that documentary film sounded kind of boring and too similar to me - I'm afraid I still feel the same way. I've been a bit stymied on how to start this review off, so I'll run all three of my potential intros by you:ġ.
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